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Till the end » Devlog
Almost 4 months later, i'm back :D.
As I said on several responses to the feeedbacks I got on this game (Thanks everybody who commented), I was planning to make some changes to it. I had them ready around the beginning of May, but I had a lot of work to do and just now I had time to organize and publish this update.
I considered most of the feedbacks and made the following changes to the game:
Level Updates:
- Traps:
- Add time to them with Left Click.
- Subtract time from with Right Click.
- When you restart a level it won't reset the timer of the traps.
- Spikes that cause damage.
- Made some redesign of the last levels.
Visual updates:
- Color changes.
- Particle Effects
- Post-Processing effects.
- Font Style.
Audio updates:
- Added some more sound tracks.
I'm satisfied with the result and maybe in the future I could go back to this idea and expand a bit more.
Files
Till The End - WebGL.zip Play in browser
Jun 23, 2021
Till The End - Windows.zip 62 MB
Jun 23, 2021
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